Download Krakatoa MY v2.7.1 for Maya 2017-2018 + v2.6.0 for Maya 2014-2017 - Professional Action Plugin in Maya Visit: 4,080Category: Applications » Graphic » Plugin Download Krakatoa MY v2.7.1 for Maya 2017-2018 + v2.6.0 for Maya 2014-2017 - Professional Action Plugin in Maya



Download Krakatoa MY v2.7.1 for Maya 2017-2018 + v2.6.0 for Maya 2014-2017 - Professional Action Plugin in Maya


Download Krakatoa MY v2.7.1 for Maya 2017-2018 + v2.6.0 for Maya 2014-2017 - Professional Action Plugin in Maya
Krakatoa MY is the name of a powerful plugin for Maya software (MAYA), which you can use to create professional effects using this plugin. You are a Mac, the software can create fire, smoke and explosions are quite similar to a true professional, and professional effects to create the particles in Maya. Among all the plugins that are available for development and rendering particle systems on the market, Krakatoa is a completely different plugin. Krakatoa is a renderer engine that processes particle data, which means particles of the same particle. Users who are not familiar with this powerful plugin are sure to ask that there are powerful rendering engines that simply render Particle systems, so what's Krakatoa doing?
In response, Krakatoa is a powerful tool for producing and working with massive particle data. This product is supposed to help you when you need a lot of magnets. In fact, Krakatoa is the particle data center. You can easily simulate your particle system in any software or program, then transfer to one of three 3ds max, Maya or cinema 4D software and add Krakatoa millions of simulations to make it happen. Edit and apply multiple editors, and finally render. This is why Krakatoa is a different tool. Because it will bridge all the software and plug-ins.
Krakatoa has two core cores. One core processing and the other is the core of the rendering. The processing core will actually compute your requirements. Increasing the volume of particles, edits, changing the time of movement, coating and more. The core of the rendering is also responsible for specifying how the particles are rendered. For example, you can render particles in the form of point, bar, line or Voxel volumes.
Krakatoa needs an entry for work. This entry can be provided anywhere. One of the most powerful and powerful simulation tools for Particle Systems and Fluid is RealFlow. It recognizes the software and knows its capabilities. We assume that you have decided to implement a specific simulation in this software. After performing the operation with a certain number of particles, you intend to increase the processing volume in order to finalize the work. For example, you simulate a tornado, but due to time constraints and hardware, you can not interfere more than 1 million particles in realflow simulation. This is where Krakatoa will enter as an uncompetitive plugin. After simulating, you scan to one of the softwareAs a result of this information, you will transfer the entry of Krakatoa. Now you can use the powerful features of this software, make the edits to the particles and render it. 

Currently Krakatoa has suffixes. For example, Krakatoa MX Plugin for 3ds Max and Krakatoa MY Maya and Krakatoa C4D versions, which are specifically for Cinema 4D software and ultimately Krakatoa SR, which means stand-alone, run independently and without the need for specific software. Gets Maya and Cinema 4d and SR runs on both Apple OSX and Windows platforms, and the 3ds Max version only runs on Windows . 
This product fully utilizes CPU power, so it requires a graphics cardYou will not have a specific implementation. One of the best features of Krakatoa is that it uses all the power of the processor. Many 3D graphics applications and simulators can not take full advantage of the processor's power. You've seen many times that during heavy processing and simulations, only a few cores of all cores undergo processing, and the rest are idle. But Krakatoa uses all processor cores well.
The primary purpose of Krakatoa is to increase the volume of particles. You can easily process millions and billions of particles, while Krakatoa will have a very accurate and complete management of memory usage at work and rendering. Most of the images that you see from the massive Particle systems are processed by Krakatoa. This product is really expert in its work and is one of the best options for making huge scenes of smoke, fire, dust, particles, and even solid threads. Krakatoa has a Node-Based environment called Magma for instructions and modifications.
Krakatoa is a professor of particle caching. It's enough to do duplicate processing several times to figure out how powerful this software works. In the latest version of this product, you can also use the particles obtained from the LIDAR system as data inputs. More interestingly, Krakatoa already accepts hair and wool except its inputs, and you can miraculously increase the volume of simulated hair in the environment. You can easily make changes and ideas in this environment and enjoy the power of it. This environment is one of Krakatoa's strengths. The capabilities and ease of working with nodes can greatly increase the speed of your settings. 

Key Features of the Krakatoa MY Plugin:
- Has a dual core including the processing core and the core rendering
- Option to create huge scenes of smoke, fire, dust, dust particles, and so on 
- Node-Based environment for applying commands and changes 
- Use of all CPU capacity to meet the need for a special graphics card 
- Transfer of designs 3ds max, maya or cinema 4D software 
- and ...
Crackhat MY Screenshot 1 Crackhat MY Screenshot 2 Crackhat MY Screenshot 3

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